A lot of new games in the aftermath of Essen 🙂
Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One – an elder being intent on destroying our world. Each Ancient One comes with its own unique decks of Mystery and Research cards, which draw you deeper into the lore surrounding each loathsome creature.
Discover the true name of Azathoth or battle Cthulhu on the high seas. With twelve unique investigators, two hundred-fifty tokens, and over three hundred cards,Eldritch Horror presents an epic, world-spanning adventure with each and every game.
Dark Darker Darkest is an intense cooperative survival horror game in which a team of urban survivors try to fight the darkness in an unsettling location: the house of Doctor Mortimer, which holds the antidote to a virus turning the world into an army of undead.
Players must gather the optimal tools to open doors, control destructive fires that slowly destroy the locations of the game, and battle the endless hordes of terrifying creatures that will do anything to slaughter this fragile group, while outsneaking lurking creatures and the eye of the ever-present security cameras guarding the secrets of the house.
The game uses innovative mechanisms for group-forming and mixes item management (using a color-code system), exploration, stealth, and icon-driven combat to form an intense tactical experience in a strongly thematic setting riddled with surprises and variation. All the creatures and other challenges are controlled by the A.I. of the game system. The board is modular, creating a unique narrative experience for each session.
Compounded is a game about building chemical compounds through careful management of elements, a fair bit of social play and trading, and just a bit of luck. In Compounded, players take on the roles of lab managers, hastily competing to complete the most compounds before they are completed by others – or destroyed in an explosion. Some compounds are flammable and will grow more and more volatile over time; take too long to gather the necessary elements for those compounds and a lot of hard work will soon be scattered across the lab.
Although Compounded does involve a fair share of press-your-luck tension and certainly some strategic planning, the most successful scientists will often be those who strike a good trade with their fellow lab mates. Players are able to freely trade elements, laboratory tools, and even favors – if there is truly honor among chemists!
The deck-building card game World of Tanks: Rush is based on the World of Tanks online game, uses the same terminology as that game, and has been illustrated by the same artists.
In World of Tanks: Rush you are given the role of a tank squad commander, and you lead your tanks into battle, defend your bases, call for reinforcements, and receive medals. The main idea of the game, which uses simple deck-building principles, is to strategically select cards from the hundreds available to form a strong squad. The goal of the game is to earn more medals than everybody else, and you can earn a medal three ways:
- One medal for destroying an enemy vehicle.
- Three medals for destroying an enemy base.
- Five medals for the end-of-game achievement.
World of Tanks: Rush Review – with Tom Vasel
pits two starships against each other in quick-paced combat. The players are divided into two teams, each team playing the crew of their ship. The team will win or lose together. The game ends when one side destroys their opponent by causing four points of damage through torpedoes or mines.
Each ship has six Bridge Stations:
- Engineering generates power for the other stations.
- Helm maneuvers the ship on the map.
- Weapons loads the torpedo tubes to attack the enemy.
- Sensors locks onto the enemy so torpedoes can hit, and uses jammers to stop the enemy from locking on.
- Shields helps protect the ship from enemy torpedoes.
- Tractor Beams can grab the powerful crystals, move the enemy ship on the map, and launch Mines.
There are no game turns in Space Cadets: Dice Duel. The game continues with players acting as quickly as possible until one side wins.Each player will be in charge of one or more of these stations, or have the overall roll of Captain to coordinate everything.
Launch a campaign to strike back against the evils plaguing Varisia with the Pathfinder Adventure Card Game: Rise of the Runelords – Base Set. This complete cooperative strategy card game pits 1 to 4 heroes against the traps, monsters, deadly magic, and despicable foes of the Pathfinder Roleplaying Game’s award-winning Rise of the Runelords Adventure Path. In this game players take the part of a fantasy character such as a rogue or wizard, each with varying skills and proficiencies that are represented by the cards in their deck. The classic ability scores (Strength, Dexterity, etc.) are assigned with different sized dice. Players can acquire allies, spells, weapons, and other items. The goal is to find and defeat a villain before a certain number of turns pass, with the villain being represented by its own deck of cards complete with challenges and foes that must be overcome. Characters grow stronger after each game, adding unique gear and awesome magic to their decks, and gaining incredible powers, all of which they’ll need to challenge greater threats in a complete Pathfinder Adventure Card Game Adventure Path.
The Pathfinder Adventure Card Game is an expandable game, with the first set containing nearly 500 cards. The Rise of the Runelords – Base Set supports 1 to 4 players; a 110-cardCharacter Add-On Deck expands the possible number of players to 5 or 6 and adds more character options for any number of players. The game will be expanded with bimonthly 110-card adventure decks.
Heroquest 25th Anniversary [Kickstarter Project !!! ]
Status on November 27th: